Omega is definitely a fun addition which I would recommend for anyone looking to spend a couple more hours in the Mass Effect universe. Also, if you’d like to check out NA’s chat with Mass Effect producer Mike Gamble about the making of Omega, and Mass Effect in general, check out Rated NA 32: Omega Explosion.
Hmmmm…. “We’re in early stages of designing a completely new Mass Effect game. What would you want to see in it?” This afternoon Mass Effect Executive producer Casey Hudson sent out a tweet that got the imaginations of Mass Effect fans working overtime. While this is something we’ve discussed at length on our podcast Rated NA, we’re elated to hear that Bioware is hard at work on a next-gen Mass Effect title. After a bit of stewing here is what we’d love to see.
We appreciate games with great writing and are happy to have author Patrick Weekes on episode 75 of the Rated NA Podcast. Mr. Weekes will be joining us tomorrow from the wilds of Canada to discuss his brand new novel “The Palace Job”, which is available now on Amazon.com. If you have any questions for Mr. Weekes about Mass Effect, Bioware, writing, or The Palace Job, please ask here or send us a message on Twitter @NerdAppropriate.
Like sneaky witches from the wilds, Bioware announced today that Dragon Age III has been in the works for almost two years and is being built on a customized version of the Frostbite 2 engine (see: pretty). While details about DA III are almost non existent, we quickly came up with some things that we’d love to see from one of our favorite franchises. Behold a list!
An alloy is described as “A metal made by combining two or more metallic elements, esp. to give greater strength or resistance to corrosion.” This weekend, by promoting two or more of your characters in ME3MP you can bolster the war effort and help save the whole freakin’ universe! On top of all that universe saving mumbo-jumbo, you’ll also receive a commendation pack filled with goodies as well as a victory pack if 50,000 characters total are promoted. As always, if they keep making it and we’ll keep playing it. We have a crush on ME3MP.
The second BioWare panel at Geek Girl Con titled, “Myth of the Female Gamer Perspective,” was an attempt to explore and generate discussion on what can be a polarizing topic. Karin Weekes (senior editor) moderated the panel while the panelists included were: Sheryl Chee (writer); Jessica Merizan (community manager); Sarah Hayward (cinematic designer); Melanie Fleming (localization producer) and Kris Schoneberg (level designer).
After having a wonderful time, making new friends, and exploring Seattle last October, I decided to once again make the trek back this year for the second Geek Girl Con. I wasn’t the only one returning to GGC, the delightful ladies of Bioware joined me as well. This year there were two panels, the first of which was a presentation on the life cycle of a level. Moderated by Jessica Merizan, panelists included, Mary Kirby (writer), Raylene Deck (level designer), Sarah Hayward (cinematic designer), Karin Weekes (senior editor), and Melanie Fleming (localization producer).
Unleash the Leviathan! From the moment players got their hands on ME3 they’ve been clamoring for DLC that delves into the history of the franchise’s “big bad”, The Reapers. Moments ago at the EA summer showcase, Mass Effect fans got their wish. The Mass Effect 3 Leviathan DLC is coming very soon, and it looks to be filled with all new locations, dialog, and adventures.
It's that time again folks, N7 Weekend is upon us. July 13-15... pretty simple this time around. Well, simple to explain that is: Extract at least one squad member... against Reapers... on Gold. Commendation packs for the winning squads and…
Well it’s here! Love it or hate it, the fabled Mass Effect 3: Extended Cut it upon us. Please use this *SPOILER* filled thread to spill your guts and let other members of the community know exactly how you feel about of Bioware’s latest DLC.
No what your view is of the Extended Cut, June 26th marks the first time in video game history that the opinions of the community have been directly directly addressed in such an agressive fashion. Bioware is indeed listening.
“Have you any idea how many anonymous henchmen I’ve killed over the years? And look at you, you haven’t even got a name tag. You’ve got no chance. Why don’t you just fall down? “