In EVOLVE four hunters, each with unique weapons and skills, race to bring down a monstrous behemoth that is constantly growing more deadly as the match progresses. Think of the game sort of like the movie Predator, but with the Predator constantly munching on steroids to get even more predator-y. Both Scott and I played EVOLVE at this year’s PAX and had very different experiences.
“Have you any idea how many anonymous henchmen I’ve killed over the years? And look at you, you haven’t even got a name tag. You’ve got no chance. Why don’t you just fall down? “
It’s ME3 multiplayer weekend time again. This time around our job is to dispatch (pinky to mouth) Seven Million lower level enemies. At the squad level, we’re going Terminus style: play with a squad of Krogan, Vorcha, and Bartarian characters to unlock that additional bonus pack.
Sounds good to me. We’ll see you on the battlefield. Check the deets below:
Operation: Savage (June 22-24)
With so many planets conquered in Council space, we are relying on material support from the Terminus Systems. Eliminating risks to our supply line is a top priority.
Allied Goal: Eliminate 7,000,000 trooper-level enemies: Cerberus Assault Trooper, Husks, Cannibals, Geth Troopers
Squad Goal: Extraction on any difficulty with the squad using a mix of krogan, vorcha, or batarian classes
Special Circumstance: None
Squad Goal Success: Squad awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack
Operation Savage begins at 6pm PST Friday June 22 and ends at 4am PST Monday June 25.
Packs will be distributed Tuesday evening if the mission is successful.
Source: Bioware Blog