Star Wars Celebration VI: Clone Wars Season Five Premiere Event!

Star Wars Celebration VI: Clone Wars Season Five Premiere Event!

My love of Star Wars: The Clone Wars is not a well guarded secret.  As a series, the Clone Wars continues to get better and better with each passing season and magically manages to deliver the same action and storytelling nuance that made the Star Wars of old the legend that it is today.  I was lucky enough to attend the Clone Wars season five premiere and subsequent press conference at Star Wars Celebration VI, and even got a few bags of force infused popcorn to munch on while we watched!  It really did taste better than regular popcorn.

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Mass Effect 3: Operation Alloy – By Our Powers Combined!

Mass Effect 3: Operation Alloy – By Our Powers Combined!

An alloy is described as “A metal made by combining two or more metallic elements, esp. to give greater strength or resistance to corrosion.” This weekend, by promoting two or more of your characters in ME3MP you can bolster the war effort and help save the whole freakin’ universe! On top of all that universe saving mumbo-jumbo, you’ll also receive a commendation pack filled with goodies as well as a victory pack if 50,000 characters total are promoted. As always, if they keep making it and we’ll keep playing it. We have a crush on ME3MP.

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Geek Girl Con 2012: Bioware’s The Myth Of “The Female Gamer Perspective” – Panel Coverage

Geek Girl Con 2012: Bioware’s The Myth of “The Female Gamer Perspective” – Panel Coverage

The second BioWare panel at Geek Girl Con titled, “Myth of the Female Gamer Perspective,” was an attempt to explore and generate discussion on what can be a polarizing topic. Karin Weekes (senior editor) moderated the panel while the panelists included were: Sheryl Chee (writer); Jessica Merizan (community manager);  Sarah Hayward (cinematic designer); Melanie Fleming (localization producer) and Kris Schoneberg (level designer).

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Geek Girl Con 2012: Bioware’s Cycle Of A Level Panel Coverage

Geek Girl Con 2012: Bioware’s Cycle of a Level Panel Coverage

After having a wonderful time, making new friends, and exploring Seattle last October, I decided to once again make the trek back this year for the second Geek Girl Con. I wasn’t the only one returning to GGC, the delightful ladies of Bioware joined me as well. This year there were two panels, the first of which was a presentation on the life cycle of a level. Moderated by Jessica Merizan, panelists included, Mary Kirby (writer), Raylene Deck (level designer), Sarah Hayward (cinematic designer), Karin Weekes (senior editor), and Melanie Fleming (localization producer).

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