After selling 13 million units world wide, you didn’t really think the Gears of War franchise was over right? While the fine folks at EPIC Games are have shifted focus to other endeavors (see Fort Night), they’ve handed over their precious (and lucrative) franchise to their friends at People Can Fly, the sadists behind last year’s Bulletstorm. With the world of Sera saved and all that, where does the Gears franchise head next? Simple, THE PAST!
Just how hard was it to get that Dragon Age: Inquisition demo to look great on stage with minimal problems? And what were some of the difficulties that came with working with a new engine while building a world from scratch? Listen to those answers and more in our latest batch of podcasts recorded live at the BioWare base during PAX: Prime. By now we’re sure that you’ve heard but we”ll be bringing you a grand total of twelve exclusive panels, so be sure to subscribe [HERE] and get all awesome before anyone else. Did we mention that everything is free?
Dragon Age: Inquisition – Behind the Scenes: What is it like to actually work in the world of Thedas? Join members of the Dragon Age team as they pull back the curtain and share behind-the-scenes tales of the game-making process. [HERE]
Women in Gaming: Get to know some of the female team members of BioWare by joining this lively panel discussion. Topics include the goal of gender neutrality (or simply being seen as a ‘developer’) and challenges faced by women in the games industry. [HERE]