I was incredibly excited to check out Telltale’s Walking Dead panel at this year’s Comic-Con because season two of the hit game is shambling our way this fall. Sadly, the folks at Telltale Games weren’t willing to reveal all that much and even taunted the audience with some non-footage of […]
Every year that I go to Comic-Con I do my best to check out some panels and events that aren’t massive studio funded spectacles. Here some of the panels happening next week that you should add to your list.
Posted in Conventions, San Diego Comic-Con, Television on Wednesday December 11, 2013. Read More About ashley eckstein, axe cop, bioware, comic con, Freaks and Geeks, Jessica Merizan, Katrina Hill, Lizzy Caplan, Martin Star, Party Down, San Diego Comic Con, SDCC, Telltale Games, The Sidekick, The Walking Dead.
While not quite as massive as E3 or PAX, Comic-Con 2013 has an impressive roster of studios showing off their upcoming games and swag. The following is a list of studios, publishers, and/or game related businesses which will be on the Comic-Con floor doing their thing.
Posted in Conventions, San Diego Comic-Con on Wednesday December 11, 2013. Read More About Assassin's Creed IV: Black Flag, Batman: Arkham Origins, bioware, Capcom, comic con, Dead Rising 3, Dragon Age 3, Halo, Mega 64, Ryse: Son of Rome, Saints Row IV, San Diego Comic Con, SDCC 2013, South Park: The Stick of Truth, Telltale Games, The Walking Dead, thief, Wildstar.
State of Decay is a 3rd person adventure game set in a post apocalyptic open world… with zombies. The goal of the game is not unlike this year’s indie gem Don’t Starve; build a base, collect supplies, and survive for as long as humanly possible. Perma-death heightens the tension as each and every zombie battle could quickly turn you into worm food. In terms of survival horror, State of Decay does something that other titles of the genre have been trying to accomplish for years, it manages to make the losses real, and the horror truly horrifying.
Gaming news from CES including Steam Box prototypes, Project Shiled, and Illumiroom. Ash tells us about Anarchy Reigns, and we have a healthy roundtable discussion about the Walking Dead. In our NAQOTW, you tell us what woefully overlooked franchise, character, or genre we need to see more of in the future. Let the gaming begin!
Using overly complicated computers with blinking lights and super-colliders that make the Higgs Boson seem tiny, NA complied a list of five amazing things that WILL happen in 2013. Over the years we’ve become very good at predicting trends in pop culture and gaming, so just remember that you heard it here first-ish. Hold onto your Tardis, here we go.
Is there room on the Rated NA podcast for two folks named Ash? We’re joined on this week’s episode of Rated NA by writer, actress, and all around bad ass, Ashly Burch.
Posted in Rated NA on Wednesday December 11, 2013. Read More About Anthony Burch, Ashly Burch, Gearbox, HAWP, Hey Ash Whatcha' Playin?, Mass Effect 3, minion master, Telltale Games, The Walking Dead, Tiny Tina.
From the icy wastes of Canada Rated NA 82 is joined by special guest Mike Gamble of Bioware to talk production, Mass Effect, and the brand spanking new Omega DLC. We also discuss our Thanksgiving holidays and this year’s door buster madness! Oh yeah, we do quick reviews of Halo 4, ACIII (ship combat), The Walking Dead: Episode Five, Borderlands 2 DLC, and our buddy Steve’s new film Lincoln! This episode is filled with more idiocy and explosions than ever before!! EXPLOSIONS!1!!
Games rarely surprise me these days. It’s not that I’ve become bitter and jaded, quite the opposite really, I still love games, but I’ve been playing a lot of the SAME games of late. Telltale’s The Walking Dead did what no other title could accomplish this year , it genuienly surprised me in the best way possible.
Tomorrow, Telltale unleashes the season finale of The Walking Dead, and things are looking grim. If you haven’t had the opportunity to check out The Walking Dead, you’re missing one of the most innovative and terrifying games in recent years. On more than one occasion I found myself shouting at the screen while I struggled to hang onto my damp controller. The tension is palpable and constant, and like the comic book and television series, no one is safe. No one.