I had the pleasure of trying out Dragon Age II over the summer at San Diego Comic Con 2010. Was I a lucky member of the press whisked away to some dark room to spend hours with the game? No, absolutely not. I waited in a long line with other passionate fans for about an hour to get my hands on an early build of the game. As I told a number of my friends, the game looked and felt amazing. Combat had been sped up, and everything felt more fluid and tactile.
You want to make a Zabrak trooper? Hubble got chu. You want your Imperial Agent to be able to force choke one of the sand people in the dune seas of Tatooine? Hubble got chu. You want to be able to transfer bound items between your alts, either empire or republic, with the same server environment? Okay you get the idea. Check out the video below for the low-down on the legacy system updates planned for SWTOR patch 1.2 arriving soon to an Internet near you.