Blizzard Hacked Again! Are Virtual Goods Worth Too Much?
With the addition of Battle.net and authenticators, one would think that the age of mass password hacks would be over, sadly they are not. With virtual gold that’s often times worth more than some actual real world currencies, hacking a World of Warcraft or Diablo account can be worth a lot of REAL money. For instance in China, the average person is currently making around 665 Yuans a month or $104 U.S. (source) . This would mean that the theft of $100,000 WOW gold could net a Blizzard account pirate a month’s pay in China (as the average exchange rate is $10 for 10,000 WOW gold). If no market existed, the hacking wouldn’t be half as bad as it is today
As if I needed another reason to be a 360 fanboy… Nice work Sony.
My blind hatred for all things Sony continues to pay off dividends.
It’s a shame. The PS3 is a pretty awesome piece of hardware.
At the same time SOE is another business model which is build largely on subscriptions + microtransactions — Sony, at large, is also one of those companies that push their own proprietary stuff all over you. They’re not exactly building a case for brand loyalty.
In the end, I really worry most of all for Kevin Butler.
Minidisc was cool right? Good thing I’m a US customer, go AMERICA!