I had prepared for my first trip to PAX the way I must prepare for everything else: through rigorous research, planning, and incessant pestering of my friends. What kind of water bottle should I bring? Collapsible. Pain killers? More than one kind, just in case someone you’re with is allergic to one. Hand sanitizer? Apply liberally to everything. Even that child? Especially that child. Sneakers? Don’t forget the gel insoles. Zinc and vitamin C? Begin a rigorous course three weeks prior and bring some with you just in case.
Mobile gaming is a hot topic around the NA headquarters — Does a smartphone serve as a reasonable replacement for a traditional portable gaming device? Why can’t games be released on iOS and Android simultaneously? How do price and quality close the gap between smart devices and gaming consoles?
Square Enix submits an entry into the discussion in the form of DEMONS’ SCORE. It’s described as a fusion of music and battle, rendered in glorious 3D, thanks to Epic Games Unreal Engine 3. Android fans will be happy to know that the game is being simultaneously released alongside the iOS version this summer.
Players will follow the story of Serenity, who is on a quest to find her missing father. As she travels to her father’s lab she encounters the “Demons’ Score” which allows her body to be possessed by demons. Its time to take up arms against the tunes of Hell.
It all sounds delightfully Japanese. If the description of the game didn’t tip you off, maybe the design of Serenity will (or maybe it’s just the camera angle, hah!).
No specific price or date has been announced, but I’m all in for games that approach that line between smartphone and portable handheld experience. Since music seems to be at the center of this experience, it’s worth keeping an eye (or an ear) on what type of music actually makes it into the game. For now, enjoy the screenshots.