XCOM: Enemy Unknown is a bold take on a classic genre that hopefully brings new players into the fold. With a ton of depth and customization, players could easily find themselves spending hours upon hours tweaking their squads armor, colors, heads, and haircuts before sending their tiny soldiers out to face their inevitable brutal slaughter (unless you reload). But is it fun? (clicky)
On my way out the door, but I just received a mysterious press release from Tripwire Interactive… here is what it said.
Portal-infested Killing Floor Content Released
12 April 2011, Roswell, GA
It has been brought to our attention that Killing Floor has updated for all clients, with a full, free, new Portal-themed prototype level. This is a complete, fully-functional level, but was not yet due for release. While we are investigating the source of the leak, everyone who owns Killing Floor is welcome to explore the new level and let us know what you find! We suspect that this may be part of the bedlam that has been going on since Potato Fool’s Day.
About Tripwire Interactive
Based in Roswell, Georgia, Tripwire Interactive is an entertainment software developer and publisher founded in 2005 by the award-winning mod team and winners of the 2004 edition of the “$1,000,000 Make Something Unreal” competition. Released in early 2006, Tripwire Interactive’s debut retail title Red Orchestra: Ostfront 41-45 achieved both critical and commercial success garnering several awards including “Multiplayer Game of the Year” and “FPS of the Year” for 2006. Killing Floor, Tripwire’s second title, jumped straight to the top of the Steam best-seller list and instantly became one of the top-ten most played FPS games in the world. With some of the most-played PC multiplayer games on the market and over 1.2 million units sold on PC, Tripwire Interactive have proven that with hard work, determination, and great distribution partners, independent game developers can still make a big splash in the games industry. And if that wasn’t enough, in 2010, Tripwire is publishing Zeno Clash, The Ball, and Dwarfs, bringing more independent developers’ products to the world. For more information visit Tripwire Interactive’s website at www.tripwireinteractive.com.