I had been limping through the darkness for what seemed like forever. My allies had all fallen to an ogre deep within an abandoned mine, and town was nowhere in sight. Out of potions, lamp light, and food I crept through the darkness toward a curious torch in the distance. Salvation? As I approached, squinting to see what was ahead, the blast of an unfamiliar horn made me realize that I had made a fatal mistake. Within seconds a dozen snarling goblins surrounded my wounded avatar with swords raised. Soon after that, I was dead. This is the brutal world of Capcom’s Dragon’s Dogma.
I originally watched this clip over at Kotaku just to see some new footage of Gears 3, but what I discovered was that this clip was actually a very well produced segment on how the video game industry operates. It also goes into detail on where the major U.S. players reside, how much games really cost to produce as well as the manpower needed to produce a “AAA” title. Esentially it’s a great intro to the mechanics of the gaming industry. So, if you have a few spare minutes sit back and educate yourself. I must also add that you’ll get to see albino Gears 3 QA testers in their lair playing games while eating toads.