On November 1st, the unconventional and storied game company Double Fine and creative juggernaut iam8bit teamed up to host the second annual Day of the Devs in downtown San Francisco, California. In the spirit of a family gathering, Day of…
By Sunday, the convention center had grown sleepy. Clumps of people wandered the lobby in a daze or splayed themselves on the lobby steps (much to security’s consternation.) The line for the center’s small coffee shop was at least 15…
I had prepared for my first trip to PAX the way I must prepare for everything else: through rigorous research, planning, and incessant pestering of my friends. What kind of water bottle should I bring? Collapsible. Pain killers? More than one kind, just in case someone you’re with is allergic to one. Hand sanitizer? Apply liberally to everything. Even that child? Especially that child. Sneakers? Don’t forget the gel insoles. Zinc and vitamin C? Begin a rigorous course three weeks prior and bring some with you just in case.
The morning before the official start of PAX, I flew out the hostel door with camera gear and Tomodachi Life in tow. My first stop was Volunteer Park, a small park set back behind the carefully manicured homes of Capitol Hill. I wandered the brief paths for a couple hours, occasionally passed by runners (none of them Chris Evans, unfortunately) and cheerful pit bulls.
Hosts: Ash and Scott
Join us live on the show floor from PAX Prime 2014 as we talk to developers for Evolve, Darkest Dungeon, Don’t Starve, Saints Row: Gat out of Hell, No. 4 from Behemoth, Star Crawlers, and Assassins Creed Unity!
Join us for daily recaps live from PAX Prime 2014. We get hands-on with Dragon Age Inquisition multiplayer, Super Smash Bros, Evolve, Borderlands, Assassins Creed, Dance Central, Fantasia, Darkest Dungeon and so much more! It’s PAXtacular!
I was a colossal fan of Mass Effect 3: Multiplayer and really felt like the folks at BioWare created a truly memorable cooperative experience with almost endless replayability. When I got wind that Dragon Age: Inquisiton would have cooperative multiplayer I was instantly excited and intrigued. Scott and I made our way down to the Microsoft booth during media hour (just a few moments ago) to give Dragon Age: Inquisition Multiplayer a shot. The four player cooperative experience was just announced a few days ago and the idea of running around Thedas with friends causing trouble sounded appealing to say the least.
I was lucky enough to talk to the cast and creators of Monlith’s upcoming action adventure RPG Middle Earth: Shadows of Mordor at this year’s Comic-Con in San Diego. Myself and other members of media peppered Michael de Plater (Director of Design), Christian Cantamessa (Lead Writer), and Troy Baker (voice of Talion), with questions about the upcoming title which is set to launch on September 28th. Baker, who gamers might recognize from starring roles in The Last of Us and Bioshock: Infinite, had some interesting things to say about the voicing the game’s protagonist Talion and just how important Tolkien’s work is to nerds everywhere.