Geek Girl Con 2012: Bioware’s Cycle of a Level Panel Coverage
After having a wonderful time, making new friends, and exploring Seattle last October, I decided to once again make the trek back this year for the second Geek Girl Con. I wasn’t the only one returning to GGC, the delightful ladies of Bioware joined me as well. This year there were two panels, the first of which was a presentation on the life cycle of a level. Moderated by Jessica Merizan, panelists included, Mary Kirby (writer), Raylene Deck (level designer), Sarah Hayward (cinematic designer), Karin Weekes (senior editor), and Melanie Fleming (localization producer).
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RT @NerdAppropriate: RNA 149 #PAXEast2014 interviews -w- @DarkestDungeon @undeadlabs @KLEI @Free_Lives @SwitchbladeMkys +more! http://t.co…
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RT @NerdAppropriate: The indie that surprised me the most at #PAXEast2014 ? Hands down @DarkestDungeon (Interview at the 1:23:30 mark) http…
RT @NerdAppropriate: The indie that surprised me the most at #PAXEast2014 ? Hands down @DarkestDungeon (Interview at the 1:23:30 mark) http…
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