Pid has been on the radar for a while now. This adventure game puts players on a distant world, presenting a unique challenge of puzzle solving and clever platforming action. The game gives players an interesting gravity-manipulation-style ability which seems to have many more uses that one might expect. Publisher D3 has recently announced that they will be bringing Pid to XBLA and PSN. Schuper-schweeet.
The bees knees here is that this game can be played in co-op! Work together… or not, if you’re the type that likes to cause mayhem. We’ve seen excellent co-op implemented in games like Portal 2, which, when done creatively, really boost the quality and enjoyment of these games. Developer, Might and Delight, seem to have hit the nail right on the head with Pid.
Something that you come to expect from quality adventure platforming is polish in the form of art and music. Pid is no slouch in this department either. The jazzy themes of Pid provide an excellent atmosphere for the glowing, warm hues that color the game’s environments.
Stay tuned for more information about Pid, including price and release date for digital platforms.
About Might and Delight
About Might and Delight ‘Might and Delight’ was formed in early 2010. The core team has worked on various high profile titles such as Mirror’s Edge, Battlefield, and Killzone, but most notably together on Capcom’s “Bionic Commando: Rearmed.” Might and Delight have an established strong foundation that enables the team to create innovative games with a focus on value, entertainment and integrity. Might and Delight consists of both industry-veterans and indie developers with a shared ambition to always prioritize playfulness and innovative ideas over established norms. To learn more about the company, visit: http://www.mightanddelight.com and http://www.facebook.com/mightanddelight
I was a colossal fan of Mass Effect 3: Multiplayer and really felt like the folks at BioWare created a truly memorable cooperative experience with almost endless replayability. When I got wind that Dragon Age: Inquisiton would have cooperative multiplayer I was instantly excited and intrigued. Scott and I made our way down to the Microsoft booth during media hour (just a few moments ago) to give Dragon Age: Inquisition Multiplayer a shot. The four player cooperative experience was just announced a few days ago and the idea of running around Thedas with friends causing trouble sounded appealing to say the least.
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This game looks rad-sauce!
I’m jazzed up for this the same way I was for Rochard. Both games clearly carve out a niche in in the Platforming genre, through their gameplay styles. And both do a fantastic job at adding musical and visual style to enrich the experience.
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