Dragon Age II: Legacy DLC Shown at EA Summer Showcase
I took one for the team and sat through EA’s Summer Showcase to bring you this new Dragon Age 2 information! Despite a poop-load of criticism, we loved DA2. While the limited environments were disappointing, the story, characters, and combat were otherwise excellent. Bioware listened to their critics and soon began working DA2: Legacy. According to Bioware Legacy is the first of many DLC adventures that take place far away from the city of Kirkwall. During the Summer Showcase we learned that Hawke will take a small party to investigate an old abandoned Grey Warden Prison. Upon arrival Hawke learns of an ancient evil named Corypheus that was locked up by the Grey Wardens back in the days when they rode griffons and kicked ass. Bioware states that the DLC will offer some new weapons, stronger narrative, and more intelligent enemies. Also, there is an achievement for taking Carver or Bethany with you on your adventure, so make sure that they’re alive! I’ll have the chance to play DA2: Legacy while at this years San Diego Comic Con and will do my best to squeeze some more info out of the devs.
From Bioware: Targeted by a vicious criminal cartel that are hunting “the blood of the Hawke,” you must put an end to their relentless attacks. Leave Kirkwall, and journey to an ancient Grey Warden prison in order to find the source of the aggression and uncover the harsh truth about the Hawke lineage. Playable from any point in the DAII campaign, face all new darkspawn, forge a powerful new weapon and come face to face with an ancient horror.
- Uncover the harsh truth about the Hawke lineage
- Adventure through several new locations including a prison constructed by the Grey Wardens
- Obtain a powerful class-specific weapon to which you can apply upgrades of your choice
- Release Date: July 26, 2011
- Platforms & Pricing:
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hot damn, I need to play DA2 first.
How are you liking DA:2?
Man, I’m such a hypocrite for saying this, but I like the faster action combat and less inventory management in DA2.
I guess I’m not far enough to understand people’s complaints about the non-epic nature of the game, but so far I like the change of pace.
Not that I get tired of rescuing the world from ground / space / darkness aliens but I appreciate an attempt at telling a different story.